算死(sǐ )师(shī(🧓) ),既算生又算死,但,卦不(🎽)能算尽,畏(wèi )天(tiān )道无(👯)(wú(❄) )常,情不敢至深,恐大梦(🎯)一场(chǎng )。退(tuì )隐江(jiāng )湖(🍭)的(🎾)算死师良辰(夏望饰(📚)),以仵(wǔ )作(zuò )的(de )身份(🤚)隐(🚞)没在小镇当中,直到一(😘)起赌(dǔ )场(chǎng )抢(qiǎng )劫案(🎢)将(🧀)其牵扯其中,引发了一(🅱)段爱(ài )情(qíng )、复仇(chó(🔅)u )、救赎的故事。
“监狱犬计(💔)划(huá )”是(shì )世(shì )界(jiè )上(💶)最为成功的服刑人员重(🏣)生计划之(zhī )一(yī ),参与(🔄)计划的服刑人员需要(🎮)训(🐦)练流浪(làng )狗(gǒu ),使他(tā(👚) )们成为对社会有用处(🏮)的(♟)工作犬(quǎn ),不(bú )用被(bè(🧒)i )人道毁灭;服刑人员(🛶)也(🎻)从计划(huá )中学(xué )到(dà(🖐)o )一(yī )系列驯狗技能,并(⛑)学(🔺)会如何关心他(tā )人(ré(🥊)n )、与人相处;而需要(📿)狗狗的孤寡老人(rén )或残(🥄)(cán )障人(rén )士等弱势群(📶)体能够获得一个忠(zhōng )实(📟)的(de )伙(huǒ )伴(bàn ),是一项“三(⏯)赢”的温暖计划。
1878年(nián )((📍)明(👸)(míng )治11年)。在明治维新(✡)之后,为了处(chù )理(lǐ )日(😲)(rì(👡) )本国(guó )内的士族叛乱(🌚)这类犯罪者,将(jiāng )他们(🎧)(men )大(🤟)部(bù )分都送到了监狱(🏡)里,但是逃狱事件(jiàn )时(🗒)(shí(😗) )有(yǒu )发生。于是政府就(🐗)在滋贺县的琵琶(pá )湖(⏬)(hú )里(lǐ )浮着的巨树中建(⬜)造了绝对不可能逃(tá(👔)o )狱的(de )监狱(yù )「狱门处」(❔),将重犯全都送了(le )进去(⚪)(qù )。而(ér )负责最后阶段(🍋)护(🎌)送的「渡桥者」一(yī(🍸) )职(zhí )则(zé )是由湖边「(🍑)昙(🆔)神社」的「昙之三兄(➖)(xiōng )弟(dì )」担任(rèn )。福士(🎛)饰(🚢)演昙家的长男——昙(🥂)(tán )天火(huǒ )。
讲(jiǎng )述一名(🍸)中(👣)国广东某地级市侦探(🍛)社和(hé )东(dōng )南(nán )亚某(🍛)国侦探社联合调查一宗(✉)跨境走(zǒu )私(sī )犯(fàn )罪(😵)案件的故事。幕后大老板(⏫)通过走(zǒu )私企(qǐ )图洗(⏱)(xǐ )黑钱,被侦探发现后(🤱)试(📌)图毁灭(miè )证据(jù )而(é(🕣)r )布(bù )局杀人案件
在一(♌)千(❌)年古刹中,名唤(huàn )飘(piā(🛄)o )逸(yì )的弟子正在修法(🍍),不(⌚)料被妖魔幻化(huà )的(de )女(🎙)(nǚ )子缠(chán )身,险些走火(🌩)入魔。寺中方丈(zhàng )听闻(wé(📉)n ),提(tí )点飘逸须下山入(🔽)世才能渡劫。
The Luring is a psychological thriller about a man, Garrett, who tries to recover a lost memory that took place during his tenth birthday at his family's vacation home in Vermont. Unbeknownst to him, something unspeakable happened and as a result Garrett was found in a non-responsive state by his parents, which subsequently resulted in an extended stay in an institution. Psychiatrists call it dissociative amnesia - a loss of memory due to a traumatic event - but Garrett will soon learn some memories are best kept forgotten.
-A graduate student trying to complete her research on a book project she hopes will help her down-on-her-luck mother brings friends to a house with a mysterious past, where the group unwittingly summon an evil entity who makes the home part of its terrifying game.
You won't be sleeping. Time for Angela to pass the torch? ONLY she knows.